Black Jet Imperial

Playable - Limited

Abilities
Imperials are one of the physical powerhouses of Humanity and while physically strong they still maintain a high degree of mental conditioning.

Imperials are the most technologically advanced humans sporting steam and coal powered factories and war-ships clad in metal.

Imperials are a race that prides themselves on pursuits of Honor preferring to fight enemies head on and dislike using ranged weapons.

Imperials tend to be emotionally shut off due to their strict and brutal society. As such it is often impossible to tell what they are truly feeling behind their static faces.

Stats
Religion : Major Gods The True Mother, Minor Deities Septriss, Zale.

Technology : Musket, Steam-power, Iron-Clad Warships, Coal-Power, and Factories.

Averages and Physical Traits

Direct Family Size three to twelve Height Male 10'0 Female 6'4 Weight Males: 379-510 Females 152-204 Pigment Hair: Blonde Skin: White Eyes: Blue Blood: Red Biological Specifics Life: Child 1-6. Teen 7-14. Adult 15-28. Elder 28-32. Diet:: Omnivore, based on beef and grains. Delicacies Boar and Honey based sweets.

Architecture

Imperial cities tend to use a central octagon style base with slums scattered around the exterior walls. They make use of high metal-studded walls with many districts separated to easily control movement through out their towns.

Housing focuses on decorations carved directly into walls using marble and other naturally beautiful stones. They rely on Columns and arches for added beauty.

Imperials make use of marble's natural beauty in carvings, statues, religious symbols, fountains, and architecture.

Currency

Gold: 100 Steel Runes(Small gem stones which are only used by clergy) 2 Steel Steel: 10 Iron Iron: Base Currency 10 Silver Silver: 10 Brass Brass: Beggar’s coin.

Political

Government Theocracy Slavery Self-Sold Only Dominate Sex Female

Stats Indepth

Racial Bonus/Penalty Strength: +4 Constitution: +2 Dexterity: 0 Intelligence: 0 Wisdom: 0 Charisma: 0

Strengths None

Weaknesses Stubborn Honor: -4 AB when using 'Cheap Shots' which include Knockdown, Called Shot, and Dirty Fighting. Fear of Cowardice: Imperials must make a will save of DC 20 when attempting to flee a battle or continue fighting.