Crusaders

Faithful knights of great honor, these men lead great wars to spread justice, honor, and religion. In Dophia, there is freedom of religion allowed, so no wars over them are no longer started, unlike in more primitive times. Most of these are just knights with a strong religious belief. However, they have led many a battle against "green skins" and most would kill an orc, goblin, troll, or the like before asking questions. Some seek out evil and destroy it, and many of these men eventually lose their mind.

Abilities
Turn Undead : The crusader is able to turn undead once per day starting out. As they gain more expierence (GM will let you know) you will be given more times per day. This will put to rest most undead, but not all. If your character studied in undead, you will know when it will work, otherwise, you will learn on your feet.

Herbalism : Crusaders are warriors, and they fight a lot, most are nobles. A crusader knows battle first aid and how to stop bleeding, prevent infections, and how to properly cauderize wounds.

Detect Evil : Crusaders can detect evil nearby them, its like a gust feeling. Mages, powerful sorcerers, and the like can use their magic to hide this, but all those without magic have little hope of hiding who they are from the warriors.

Weaknesses

Most crusaders are religious knights, however, some seek out evil and destroy it. These men's minds eventually turn evil. Very few have escaped this fate and many find themselves in the very service of the evil they sought to destroy. There are crusaders who seek out men like this and put them to rest.

Crusaders are a target of evil. They can never truly be close to anyone because their loves ones will never be truly safe. As such, few crusaders have family or have spoken to their family in decades.

Many crusaders follow their faith so blindly, there is no grey areas, everything is black and white. How manyt green skins did they kill that might have not been evil? Is it right even still to go out and commit genocide? Some crusaders find themselves fallen from grace and spend their days trying to figure out why, so blind by their faith they cannot see that they strayed from the true path.

Weapons & Armor Allowed
Weapons

The crusader can choose any weapon and this will be their main weapon. If they stray from it, they can still fight with the newfound weapon, but at a penalty until they retrain with it.

Armor

Most knights use a shield, though not all favor it. They can use any armor they wish, most choose the heaviest of armor.