Sons of the Bear

Playable - Unlimited



The Children born of the Siblings the four Gods who were spawned from Dreous and Mara'Dia. Each of the Children are said to resemble the Sibling that gave them form and life. As such they are seen as the peak of human attraction and form as it was given in likeness of Gods. Even so they are often hunted by Plains Human slavers to steal away the Daughters to serve as trophy wives for the wealthy and powerful. However due to how dangerous matured Daughters can they only target the youngest of the clan so they might raise them with a more 'civilized' with weak resolve.

Abilities
 Sons of the Bear are born warriors capable of holding their own in most combat situations. Generally only in their later years do Sons develop claws, fangs, and patches of fur. The Children's pride is not born of arrogance or a sense of superiority, it is born through their humble lives, selfless acts, and stubbornness to submit to their far more aggressive cousins in the Plains humans.

Stats
Religion:  Major Gods The Bear God,  Minor Deities The Wolf Goddess and the Fox Goddess

 Technology: Moderate

 Averages and Physical Traits

Direct Family Size Three to five.

 Height 7'4 Weight 204-274 Pigment Hair: Blonde/Red Skin: Bronzed Eyes: Blue/Green Blood: Red Biological Specifics Life: Child 1-7, Teen 8-16, Adult 17-38, Elder 39-42 Diet: Omnivore, Veal and Greens. Delicacies: Sweet Salads.

 Stats Indepth

 Racial Bonus/Penalty Strength: +4 Constitution: +2 Dexterity: -2 Intelligence: 0 Wisdom: 0 Charisma: 0 Strengths Bonus Feat Exotic Weapons

 When wearing Hide or Fur armor you may add your Constitution Modifier to your natural AC.

 Weaknesses Regardless of class the following skills are always counted as Cross-Class. Move Silently, Hide, Use Magic Device, Persuade, Bluff, and Spellcraft.

 Architecture:  The Children of the Bear make their homes in small huts of leather, wood, and sheets of gathered moss and brush. Their homes look no more then moss strewn boulders and blend in seamlessly with their environment to avoid the ever dangerous Plains Human Slavers that roam the Isles. The Children are a simple people and prefer using their space and resources for practical means then that of art and decorations.