Thief

Thieves are a more versatile class. They have some fighting ability, the ability to spy and blend in, and of course the skills to unlock traps, locks, and pickpocket. They live the most dangerous of lives. Picking the wrong mark or failing to disarm a trap can mean the end of their life, the loss of limb, or rotting the rest of their life in a dungeon. Still, there are never any shortage of thieves.

Abilities
Thief Skills: Pick pockets, open locks, find/remove traps, move silently, hide in shadows, hear noise, climb walls, read languages.

Blend In : Any slef respecting thief knows how to blend in. Whatever city they are in, they have the proper manerisms, dress, and etc for that city and culture. To stick out is to be remembered by the city watch!

Charisma : Any self-respecting thief puts on the charm. It is so much easier to work with people when they're your friends then when you make them squirm, but then fear does have its uses....Very good thieves are able to talk themselves out of anjy situation, no matter how little education they've had.

Weaknesses

Armor? What is that? Thieves are usually crawling around tight places so they don't like to be weighed down too much. As such, they tend to wear lightweight clothing and cloth shoes with a simple flap of leather at the bottom. This makes them very vulnerable in a fight. This is why thieves tend to be in the middle of the group hiding behind the soldier!

Thieves are scoundrels and few trust them. They don't make friends easily, mere allies. This can leave them on a dirt road in the cold rain, very alone. A lot of people turn to this life because they are damage, so they like it that way. But as life goes on, all the baubles don't fill that empty void.

Weapons and Armor
Weapons

Small, lightweight weapons.

Armor

None without penalty.